Fantasy basketball takes a good amount of knowledge. Not just about fantasy, but about basketball as a whole. There are many aspects to keep track of, a range of different statistics to understand, and plenty of players to follow. There are several acronyms to know too.
This article goes over one of the most important in DTD. The following paragraphs go over that phrase to explain what it means, as well as how knowing that meaning will help your overall fantasy exploits.
Always on Alert
There are many aspects of fantasy basketball, but perhaps none are as important or as impactful as injuries. A hurt player can derail your team for a few weeks, or even a few months. When that happens, it’s important to shift your lineup and make some moves.
Always be on the lookout for injury reports, and pay attention to any rumors about players not feeling well before or after games. Some of those snippets might not be reliable, but more often than not reports don’t come out unless they have at least a sliver of truth.
There’s a lot of information out there, and it can be tough to sift through. That then leads to the question, how do you know when someone is hurt? And how badly? That’s not always clear, but it’s why basketball (and fantasy) has so many acronyms.
Every Day is Different
All fantasy owners will encounter some issues with their lineup throughout the season. Players get hurt, sometimes they sit out games, or don’t play for personal reasons. When it comes to ailments, it’s critical to understand how long they’ll be on the bench.
When looking at injury severity, there are a few things you need to pay attention to. First, is the acronym being used next to their name. There are a few that come with a player getting hurt, and they all dictate just how long they’ll be gone.
One of the trickiest is DTD. Those three letters stand for “day to day” and show that a player is hurt, but the medical staff does not know when they’ll return. They might be back for the next game, or they might be back in a week. It’s a nebulous classification that’s hard to follow.
If your player is DTD, it’s best to assume they aren’t playing until the classification gets lifted. Don’t drop or trade them, but know it could be a few games before they’re back and ready to go.
DTD is an important abbreviation to know, but it’s far from the only one in fantasy. There are many injury distinctions in basketball, and they all denote different levels of healing.
A red “O” signals that a player is out for that game and should not be started. Similar to DTD, a “D” means it is doubtful that someone will play. Q (questionable) means that a player could play, but it’s highly unlikely given their injury status. Still, it’s not as bad as doubtful.
Finally, some players may have a “P” for probable. As that suggests, it means that an injured player is on the mend and ready to come back. There’s a small chance they may not play, but it’s more than likely that they’ll suit up for the night.
Knowing those distinctions, in addition to DTD, is critical to playing fantasy basketball. Keeping track of them will ensure you start the best squad at the best time.
Nobody wants players to get injured, and that goes double for fantasy owners. Day to day injuries aren’t as severe as long term ones, but they can still sideline someone for a good amount of time. It’s important to know that, and to find a replacement when possible.